The Wii Wasn’t Supposed to Win, But It Did Anyway
What I love about the Wii from a design perspective is that it broke every “rule” of console design and still won. It wasn’t powerful. It didn’t even do HD. But Nintendo designed it to blend into the living room instead of taking it over.
A console small enough to disappear, a controller that felt like a TV remote instead of a spaceship, a menu laid out like TV channels, music that made you want to linger, and Wii Sports teaching you how to play without ever calling itself a tutorial. That’s exactly why it won.